This update drastically changed the game, starting with the fact that the game is now a open world game. We actually started trying some open world tests just for fun. Which ended up being way too cool to not implement it. That decision took our Lead Developer months to basically re-write a lot of code, split levels and adapt the game in general to this new style. Not to mention how the whole team had to do new content to fit in. All Player characters have new skills and weapons available since combat has been heavily refined over the past few months.
For the update I had to create three more characters, a carnivorous plant and two werewolves.
Below are some images from the concepts through to the game ready models, and also an animation clip of each one.
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Carnivorous Plant Walk cycle, coming at you Frantic!
Werewolf run cycle
Attack
Reerion Idle, He wants a piece of you!